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Thread Statistics | Show CCP posts - 7 post(s) |

Azami Nevinyrall
Red Federation RvB - RED Federation
2240
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Posted - 2015.05.19 09:02:52 -
[1] - Quote
CCP Fozzie wrote: Changing the 5% shield HP bonus to a +50 shield HP per level (generally toning down the bonus a bit, especially when fitting multiple extenders)
Makes no sense...
50hp/level bonus?
OK, sure maybe on............well nothing!
I think Iceland is getting to you, have a shot of Maple Syrup and come back and fix this next level of stupid...
(seriously, what kinda buff is that?)
Hello, world!
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Azami Nevinyrall
Red Federation RvB - RED Federation
2240
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Posted - 2015.05.19 09:13:36 -
[2] - Quote
CCP Fozzie wrote:Yeah the 50 per level bonus is intentionally one of the weaker ship bonuses, to keep the rest of the package balanced. I am open to considering other bonuses like the ECCM one, and I'm interested in other ideas you folks have for bonuses that don't have a huge impact on the ship power level while remaining flavourful for Caldari. Giving the Jackdaw an ECCM bonus would make it inconsistent with the rest of the T3.
Look at the other ships in the T3 line and follow suit when it comes to bonuses.
Hello, world!
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Azami Nevinyrall
Red Federation RvB - RED Federation
2242
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Posted - 2015.05.19 12:52:01 -
[3] - Quote
Nagarythe Tinurandir wrote:Azami Nevinyrall wrote:CCP Fozzie wrote:Yeah the 50 per level bonus is intentionally one of the weaker ship bonuses, to keep the rest of the package balanced. I am open to considering other bonuses like the ECCM one, and I'm interested in other ideas you folks have for bonuses that don't have a huge impact on the ship power level while remaining flavourful for Caldari. Giving the Jackdaw an ECCM bonus would make it inconsistent with the rest of the T3. Look at the other ships in the T3 line and follow suit when it comes to bonuses. And while we're at it, just make every HAC a Ishtar copy? Nobody will force you to fly a jackdaw, if it's not to your liking. Let CCP try something new. People were bitching about how bad the svipul will be prior to its introduction and now they are complaining it is flown to much... The only (minor) issue I have right now is the cap usage of all the nasties one can put in midslots...  edit: but yeah, the HP flat is boring. A Bonus for remote SeBo or cap usage of painters would be super awesome.
Yes, nobody can and will force me to fly anything. (Can't say that about Nullsec Coalitions.)
What we have here is inconsistences between ships of the same class.
Confessor - 10% bonus to damage/10% reduction in activation cost.
Svipul - 10% bonus to damage/10% to optimum range.
Jackdaw - 5% bonus to rate of fire/+50 additional base Shield Hitpoints and/or "bonus" to ECCM?
Don't you see in inconsistences here? I'm hoping you're not this dense!
It should be - 10% rate of fire/10% to explosion velocity or damage or speed
Hello, world!
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Azami Nevinyrall
Red Federation RvB - RED Federation
2242
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Posted - 2015.05.19 15:01:41 -
[4] - Quote
Nagarythe Tinurandir wrote:Azami Nevinyrall wrote:Nagarythe Tinurandir wrote:Azami Nevinyrall wrote:[quote=CCP Fozzie]snip. And while we're at it, just make every HAC a Ishtar copy? Nobody will force you to fly a jackdaw, if it's not to your liking. Let CCP try something new. People were bitching about how bad the svipul will be prior to its introduction and now they are complaining it is flown to much... The only (minor) issue I have right now is the cap usage of all the nasties one can put in midslots...  edit: but yeah, the HP flat is boring. A Bonus for remote SeBo or cap usage of painters would be super awesome. Yes, nobody can and will force me to fly anything. (Can't say that about Nullsec Coalitions.) What we have here is inconsistences between ships of the same class. Confessor - 10% bonus to damage/10% reduction in activation cost. Svipul - 10% bonus to damage/10% to optimum range. Jackdaw - 5% bonus to rate of fire/+50 additional base Shield Hitpoints and/or "bonus" to ECCM? Don't you see in inconsistences here? I'm hoping you're not this dense! It should be - 10% rate of fire/10% to explosion velocity or damage or speed Oh I understand what you want perfectly. I just have a different point of view. That is exactly why I brought up the logistic cruisers. Similar situation there. 2 sets of logistics catering to different kinds of fleets. I'd like the idea of at least one or two T3Ds giving the option of playing the support role. But I am with you on switching out the 50HPflat bonus. o7
Then why not all 4 of them? Why specifically the Caldari T3 play logi? Why not the Amarr and Gallente play support?
If you have 1 or 2 playing the support roles, you'll be stepping on the logi frigs and the T1/T2/T3 logi Cruisers' toes.
Keep the ships inline with the other ships in the same role. It makes next to no sense to do it otherwise!
Hello, world!
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